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17 Bit Software 3: The Continuation
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17-Bit_The_Continuation_Disc.iso
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amigan
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amigan 8
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hack.onames.h
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1994-01-27
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6KB
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224 lines
#define STRANGE_OBJECT 0
#define AMULET_OF_YENDOR 1
#define FOOD_RATION 2
#define TRIPE_RATION 3
#define PANCAKE 4
#define DEAD_LIZARD 5
#define FORTUNE_COOKIE 6
#define CARROT 7
#define TIN 8
#define ORANGE 9
#define APPLE 10
#define PEAR 11
#define MELON 12
#define BANANA 13
#define CANDY_BAR 14
#define EGG 15
#define CLOVE_OF_GARLIC 16
#define DEAD_HUMAN 17
#define DEAD_GIANT_ANT 18
#define DEAD_GIANT_BAT 19
#define DEAD_CENTAUR 20
#define DEAD_DRAGON 21
#define DEAD_FLOATING_EYE 22
#define DEAD_FREEZING_SPHERE 23
#define DEAD_GNOME 24
#define DEAD_HOBGOBLIN 25
#define DEAD_STALKER 26
#define DEAD_JACKAL 27
#define DEAD_KOBOLD 28
#define DEAD_LEPRECHAUN 29
#define DEAD_MIMIC 30
#define DEAD_NYMPH 31
#define DEAD_ORC 32
#define DEAD_PURPLE_WORM 33
#define DEAD_QUASIT 34
#define DEAD_RUST_MONSTER 35
#define DEAD_SNAKE 36
#define DEAD_TROLL 37
#define DEAD_UMBER_HULK 38
#define DEAD_VAMPIRE 39
#define DEAD_WRAITH 40
#define DEAD_XORN 41
#define DEAD_YETI 42
#define DEAD_ZOMBIE 43
#define DEAD_ACID_BLOB 44
#define DEAD_GIANT_BEETLE 45
#define DEAD_COCKATRICE 46
#define DEAD_DOG 47
#define DEAD_ETTIN 48
#define DEAD_FOG_CLOUD 49
#define DEAD_GELATINOUS_CUBE 50
#define DEAD_HOMUNCULUS 51
#define DEAD_IMP 52
#define DEAD_JAGUAR 53
#define DEAD_KILLER_BEE 54
#define DEAD_LEOCROTTA 55
#define DEAD_MINOTAUR 56
#define DEAD_NURSE 57
#define DEAD_OWLBEAR 58
#define DEAD_PIERCER 59
#define DEAD_QUIVERING_BLOB 60
#define DEAD_GIANT_RAT 61
#define DEAD_GIANT_SCORPION 62
#define DEAD_TENGU 63
#define DEAD_UNICORN 64
#define DEAD_VIOLET_FUNGI 65
#define DEAD_LONG_WORM 66
#define DEAD_XAN 67
#define DEAD_YELLOW_LIGHT 68
#define DEAD_ZRUTY 69
#define ARROW 70
#define SLING_BULLET 71
#define CROSSBOW_BOLT 72
#define DART 73
#define ROCK 74
#define BOOMERANG 75
#define MACE 76
#define AXE 77
#define FLAIL 78
#define LONG_SWORD 79
#define TWO_HANDED_SWORD 80
#define DAGGER 81
#define WORM_TOOTH 82
#define CRYSKNIFE 83
#define SPEAR 84
#define BOW 85
#define SLING 86
#define CROSSBOW 87
#define WHISTLE 88
#define MAGIC_WHISTLE 89
#define EXPENSIVE_CAMERA 90
#define ICE_BOX 91
#define HEAVY_IRON_BALL 92
#define IRON_CHAIN 93
#define ENORMOUS_ROCK 94
#define HELMET 95
#define PLATE_MAIL 96
#define SPLINT_MAIL 97
#define BANDED_MAIL 98
#define CHAIN_MAIL 99
#define SCALE_MAIL 100
#define RING_MAIL 101
#define STUDDED_LEATHER_ARMOR 102
#define LEATHER_ARMOR 103
#define ELVEN_CLOAK 104
#define SHIELD 105
#define PAIR_OF_GLOVES 106
#define POT_RESTORE_STRENGTH 107
#define POT_BOOZE 108
#define POT_INVISIBILITY 109
#define POT_FRUIT_JUICE 110
#define POT_HEALING 111
#define POT_PARALYSIS 112
#define POT_MONSTER_DETECTION 113
#define POT_OBJECT_DETECTION 114
#define POT_SICKNESS 115
#define POT_CONFUSION 116
#define POT_GAIN_STRENGTH 117
#define POT_SPEED 118
#define POT_BLINDNESS 119
#define POT_GAIN_LEVEL 120
#define POT_EXTRA_HEALING 121
#define POT_LEVITATION 122
#define SCR_ENCHANT_ARMOR 127
#define SCR_DESTROY_ARMOR 128
#define SCR_CONFUSE_MONSTER 129
#define SCR_SCARE_MONSTER 130
#define SCR_BLANK_PAPER 131
#define SCR_REMOVE_CURSE 132
#define SCR_ENCHANT_WEAPON 133
#define SCR_DAMAGE_WEAPON 134
#define SCR_CREATE_MONSTER 135
#define SCR_TAMING 136
#define SCR_GENOCIDE 137
#define SCR_LIGHT 138
#define SCR_TELEPORTATION 139
#define SCR_GOLD_DETECTION 140
#define SCR_FOOD_DETECTION 141
#define SCR_IDENTIFY 142
#define SCR_MAGIC_MAPPING 143
#define SCR_AMNESIA 144
#define SCR_FIRE 145
#define SCR_PUNISHMENT 146
#define WAN_LIGHT 151
#define WAN_SECRET_DOOR_DETECTION 152
#define WAN_CREATE_MONSTER 153
#define WAN_WISHING 154
#define WAN_STRIKING 155
#define WAN_SLOW_MONSTER 156
#define WAN_SPEED_MONSTER 157
#define WAN_UNDEAD_TURNING 158
#define WAN_POLYMORPH 159
#define WAN_CANCELLATION 160
#define WAN_TELEPORT_MONSTER 161
#define WAN_MAKE_INVISIBLE 162
#define WAN_DIGGING 163
#define WAN_MAGIC_MISSILE 164
#define WAN_FIRE 165
#define WAN_SLEEP 166
#define WAN_COLD 167
#define WAN_DEATH 168
#define Adornment u.uprops[0].p_flgs
#define RIN_ADORNMENT 172
#define Teleportation u.uprops[1].p_flgs
#define RIN_TELEPORTATION 173
#define Regeneration u.uprops[2].p_flgs
#define RIN_REGENERATION 174
#define Searching u.uprops[3].p_flgs
#define RIN_SEARCHING 175
#define See_invisible u.uprops[4].p_flgs
#define RIN_SEE_INVISIBLE 176
#define Stealth u.uprops[5].p_flgs
#define RIN_STEALTH 177
#define Levitation u.uprops[6].p_flgs
#define RIN_LEVITATION 178
#define Poison_resistance u.uprops[7].p_flgs
#define RIN_POISON_RESISTANCE 179
#define Aggravate_monster u.uprops[8].p_flgs
#define RIN_AGGRAVATE_MONSTER 180
#define Hunger u.uprops[9].p_flgs
#define RIN_HUNGER 181
#define Fire_resistance u.uprops[10].p_flgs
#define RIN_FIRE_RESISTANCE 182
#define Cold_resistance u.uprops[11].p_flgs
#define RIN_COLD_RESISTANCE 183
#define Protection_from_shape_changers u.uprops[12].p_flgs
#define RIN_PROT_SHAPE_CHANGERS 184
#define Conflict u.uprops[13].p_flgs
#define RIN_CONFLICT 185
#define Gain_strength u.uprops[14].p_flgs
#define RIN_GAIN_STRENGTH 186
#define Increase_damage u.uprops[15].p_flgs
#define RIN_INCREASE_DAMAGE 187
#define Protection u.uprops[16].p_flgs
#define RIN_PROTECTION 188
#define Warning u.uprops[17].p_flgs
#define RIN_WARNING 189
#define Teleport_control u.uprops[18].p_flgs
#define RIN_TELEPORT_CONTROL 190
#define DIAMOND 193
#define RUBY 194
#define SAPPHIRE 195
#define EMERALD 196
#define TURQUOISE 197
#define AQUAMARINE 198
#define TOURMALINE 199
#define TOPAZ 200
#define OPAL 201
#define GARNET 202
#define AMETHYST 203
#define AGATE 204
#define ONYX 205
#define JASPER 206
#define JADE 207
/* #define WORTHLESS_PIECE_OF_BLUE_GLASS 208 */
/* #define WORTHLESS_PIECE_OF_RED_GLASS 209 */
/* #define WORTHLESS_PIECE_OF_YELLOW_GLASS 210 */
/* #define WORTHLESS_PIECE_OF_GREEN_GLASS 211 */
#define CORPSE DEAD_HUMAN
#define LAST_GEM (JADE+1)
#define LAST_RING 19
#define NROFOBJECTS 211